Mesa City Moving Image Commission
Mesa City Moving Image is a 2024 generative landscape commission for the City of Mesa, Arizona, produced at VolvoxLabs to mark the opening of the city's new City Hall — an evolving visual habitat that takes viewers through geological eons of the surrounding desert.
I built the river-erosion system that drives one of the piece's recurring scenes — a fully procedural Houdini setup that simulates the slow life of a river meandering, reconnecting, and leaving oxbow lakes that dry across geological time. It is coupled with a topographic rainfall-and-erosion model that sculpts the surrounding terrain and feeds the river — and the whole system holds stable across 10,000+ continuous simulation frames, an art-leaning R&D study of how landforms actually move.
This page focuses on my contribution. For the complete project context and full team credits, see the project page on VolvoxLabs ↗.

