I built seven of those 2024 additions in Houdini end-to-end — each a self-contained CG world designed to read at scale on the venue's LED wall and breathe with the dark-techno aesthetic of Nicole's set.
I developed the procedural scenes together with their custom shaders and complex material networks. That included defining the surface appearance and refining the look so each world held its character at the scale of a live LED backdrop.
This page focuses on my contribution. Complete project context and team credits are available on the official project page.



