§ 3.08
← studies·working prototype · 2026·Embeddings · UMAP · Houdini · Unreal Engine · C++ / UDP·repo ↗

Unreal Engine UDP — live embedding visualization

A live pipeline that reduces local-LLM embeddings into a 3D point cloud, checks the data in Houdini, and streams it over UDP for visualization in Unreal Engine.

Repository — github.com/Boning1011/ue-udp-receiver

// 01 · notes

Uniform Manifold Approximation and Projection (UMAP) compresses the model's high-dimensional token embeddings into 3D. Houdini becomes the inspection and preparation layer before the point data enters the real-time engine.

On the Unreal side, a custom C++ component reassembles chunked UDP frames and exposes the points to Blueprint and Niagara for live visualization.

← back to studies