§ 3.08
← studies·working prototype · 2026·Embeddings · UMAP · Houdini · Unreal Engine · C++ / UDP·repo ↗ Unreal Engine UDP — live embedding visualization
A live pipeline that reduces local-LLM embeddings into a 3D point cloud, checks the data in Houdini, and streams it over UDP for visualization in Unreal Engine.
Repository — github.com/Boning1011/ue-udp-receiver
// 01 · notes
Uniform Manifold Approximation and Projection (UMAP) compresses the model's high-dimensional token embeddings into 3D. Houdini becomes the inspection and preparation layer before the point data enters the real-time engine.
On the Unreal side, a custom C++ component reassembles chunked UDP frames and exposes the points to Blueprint and Niagara for live visualization.
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